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After the Party is a gm-less roleplaying game for 2-6 players unofficially based on the album of the same name by The Menzingers presented here as a 16 page zine.

Players use paper and 6-sided dice to make a map on which they will draw Memories and routes of Travel, creating a physical relic at the end to remember the game. They'll also use a deck of standard playing cards to generate scenes and prompts along the way.

This is an exploration of nostalgia and memory, how present day can diminish or magnify the effects of rose-tinted glasses. You will wax poetic about times you once had together and trudge through times you’re making now.

This is a map-making game, exploring space and time together and seeing how changes in one can beget the other. You will create a physical relic together representing your journey that you can look back upon fondly once your game is over.

This is a test of relationships, examining how the line between best friend/partner/sister and annoyance/enemy/antagonist can blur in dire circumstance, especially in close quarters.  You will bond and bicker with other characters and see how changing relationships affect memory.

Heavily inspired by The Deep Forest by Mark Diaz Truman & Avery Alder Mcdaldno.

Printed zine copies with 11x17" fold-up map available at worldchampgame.co/store

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
AuthorWorld Champ Game Co.
GenreRole Playing
Tagsmundane, nostalgia, road-trip, travel

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Click download now to get access to the following files:

AfterTheParty Zine.pdf 7 MB

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(+1)

I've used pour system to play 20 years of life of my players passing. And it worked very well. I will surely test thé game itself. Thank you.