A downloadable game

Buy Now$5.00 USD or more

buy this game in limited risograph-printed zines format at worldchamp.io/store

cw: horror, exploitation, money, violence, trafficking, bleed

Turn on the radio and drive.

A quarter million dollars for a simple mission: drive this car to a listed location.

If the sun sets, you’re too late.

Blend in.

Keep to yourself.

Don’t trust anyone.

And whatever you do,

do not open the trunk.

How will that kind of money change your life? SEEK.

TRUNK is an interactive fiction zine for one driving player and one passenger facilitator. It combines choosing your own adventure, answering prompted questions to develop the circumstances, characters, and conflicts of your world, and using an FM radio to randomize progression.

Made possible by backers on patreon in June 2021. Printed by Risolve Studio.  Presented as dual pdfs: digital and scanned risographs, each as pages.

Purchase

Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

TRUNK digital pages.pdf 7 MB
TRUNK scan pages.pdf 5 MB

Community Copies

Support this game at or above a special price point to receive something exclusive.

Community Copies

if you're not able to buy this game, please grab a free copy here and enjoy. If you enjoy the game, please consider coming back and leaving a 5 star review.

Comments

Log in with itch.io to leave a comment.

Typo?  Went from section N, where we'd pulled over to help some people, to hearing a noise and choosing to take off mask, which lead to section L....which somehow popped us back in the car and pulled over by cops.  Is this a typo?  Was section N's choice to take off mask, leading to section L correct?  It didn't make much sense to us.

(+1)

This is a game played in a car, where you play as a driver transporting a mysterious cargo in a sticky atmosphere, with a system based on the FM band navigation... As it is, the game is not far from a "Choose your own adventure" system, and probably causes some dissonance between what the text tells and what you live behind the wheel, but it makes me dream of other more interactive proposals based on the same model...

(+1)

Something about Trunk just really works for me. The cover is perfect, and the design and styling throughout is irresistibly grainy and evocative. The narrative is compelling, with just the right amount of detail.

Two big standouts here are the FM randomiser, which is surprisingly elegant and serves the theme exceptionally, and the structure of playing with one driver and one passenger. I’m looking for an excuse to schedule a drive just to give this a spin.